The Tinks of Akihabara can build anything. And it’ll work for a while. Building is re-building, right? Everything is built by the design philosophy of Aki the great: You’ll know what you’re doing by the time you’ve done it.
When you play a Tink, you earn XP when you address challenges trying to build something new, fix or scavenge a solution. (Click Here for a Character Sheet)
If you want some guidance to set up your character quickly, Use one of the templates below.
Driver (Make)(Pilot) Feat: STUNTS
Armorer (Make)(Fight) Feat: WRECK
Demolition Make (Make)(Notice) Feat: STRUCTURAL INTEGRITY
Mech Pilot (Make, Make, Notice) Feat: SCAVENGE
COBBLE (Make, Swipe)
Tink can build something during combat without a negative to building or combat roll.
STUNTS ((Make, Pilot)
+2 to Pilot role to do something awesome with a vehicle. Kick up dusts, “Catch” someone (if speed is adequate), Jump a car, roll a Pod,
WRECK (Make, Fight)
+2 to attack with the intent to disable something. Not for Targeting Attacks
STRUCTURAL INTEGRITY (Make, Notice, Notice)
+2 Insight on how a place was built, which way water runs, how sturdy a door is, If a ledge will hold, and ways of escape.
SCAVENGE (Make, Make, Notice)
+2 to make something using parts, does not entirely disable original object being scavenged from
INSPIRATION (Make, Make, Make, Notice, Notice)
Tink can cobble an object from bubblegum and Stretchy Tape that seems to do the impossible for one use. Tink needs a downtime to recover this ability.